Post-Docs
Dr. Ali Erol
aerol@cs.unr.edu
Ali Erol received his Ph.D. degree in Electrical and Electronics
Engineering from Middle East Technical University, Turkey. His research
interests include image processing, computer vision, neural networks and
pattern recognition. He is now a member of Computer Vision Laboratory
(CVL) and working in a project on Human Computer Interaction in Virtual
Environments with Dr. George Bebis.
Dr. Bobby Bryant
bdbryant@unr.edu
While pursuing the Doctor of Philosophy, Bobby worked as a Graduate
Research Assistant, Teaching Assistant, and Assistant Instructor at
the Department of Computer Sciences at UT-Austin, and consulted on the
NERO and Digital Warrior projects at the Digital Media Collaboratory
at the IC2 Institute at UT-Austin. He has presented papers at the
Congress on Evolutionary Computing (2003, 2006), and at the IEEE
Symposium on Computational Intelligence and Games (2006), where he won
the Best Student Paper award. He has participated as a co-author for
additional conference and journal papers about the NERO project,
including the paper that won the Best Paper award at the 2005 IEEE
Symposium on Computational Intelligence and Games. He has also
appeared as an invited speaker at the Digital Media Collaboratory's
GameDev conference, and at the University of Nevada, Reno.
Dr. Eelke Fomer
eelke.folmer@gmail.com
Eelke Folmer is an (new) assistant Professor at the University of
Nevada in Reno. Previously he worked as a postdoctoral fellow in the
Software Engineering / Games Group at the University of Alberta. He
received a PhD degree from the University of Groningen where he worked
on the European Union funded Software Architecture for Usability
(STATUS) project. His research interests revolve around the
relationship between software architecture and software quality,
motivated by the fact that the quality of a system is very much
restricted and determined by architecture design. His interests are
primarily geared towards the games domain where he currently works on:
- game architectures & component based game development.
- game quality: usability & accessibility
- game architectures & component based game development.
- game quality: usability & accessibility
Dr. Haisong Gu
gu@cs.unr.edu
Haisong Gu received his Ph.D. degree in Computer vision from Osaka
University, Japan. Then he joined in the sensing lab in Matsushita
Electric Works, Japan. His research interests include computer vision,
human-computer interaction, image processing and intelligent robot
systems. Dr. Gu works in Computer Vision Lab (CVL). Currently, he is
working on Effective HCI in Virtual Environment project sponsored by
NASA and Vehicle Detection project sponsored by Ford.
Dr. Wenjing Li
wjli@cs.unr.edu
Wenjing Li received her Ph.D. degree in Electronic Engineering from The
Chinese University of Hong Kong in 2002. Her research interests are
computer vision, pattern recognition and neural computing. Currently,
she is working on the ONR project, Automatic Target Recognition Using
Algebraic Functions of Views, with Prof. George Bebis.
Dr. Xiangyang (Sean) Li
xyli@cs.unr.edu
Xiangyang Li received a B.S. degree in Automatic Control from
Northeastern University, Shenyang, in 1993, and a M.S. degree with
research in Systems Simulation from the Chinese Academy of Aerospace
Administration, Beijing, in 1996. He was a researcher of the Beijing
Institute of Computer Application and Simulation Technology from 1996 to
1999. And then he got his Ph.D. degree in Information Systems from the
department of Industrial Engineering of Arizona State University,
Tempe, Arizona, in fall 2001.
In his dissertation titled "Clustering and Classification Algorithm for
Computer Intrusion Detection," a new scalable supervised clustering
algorithm is proposed for classification task in computer intrusion
detection. This algorithm is a general data mining algorithm, which has
been used to ergonomics, medical, and census data. Dr. Li currently
works as a postdoc with Dr. Qiang Ji. Their research is about applying
Bayesian models in integrating multimodality data in order to provide
active assistance for users in human computer interaction. Dr. Li's
past research interests are knowledge discovery, data mining, and
machine learning, theory, quality and reliability of information
systems, human computer interaction, and system modeling and
simulation.
Dr. Murat Yuksel
yuksem@unr.edu
Murat Yuksel has been a Postdoctoral Research Associate and a member of
Adjunct Faculty at the Electrical, Computer, and Systems Engineering
(ECSE) Department of Rensselaer Polytechnic Institute (RPI), Troy, NY
since 2002. He received a B.S. degree from Computer Engineering Department
of Ege University, Izmir, Turkey in 1996. He received M.S. and Ph.D.
degrees from Computer Science Department of RPI in 1999 and 2002
respectively. His research interests are in the area of computer
communication networks with a special focus on experimental networking,
such as wireless ad-hoc networks, large-scale network simulation and
experiment design, mobile ad-hoc free-space-optical (FSO) networks,
network pricing, and performance analysis. He is a member of IEEE and
Sigma Xi.