Development of a Nationally Competitive Program in Computer Vision Technologies for Effective Human-Computer Interaction in Virtual Environments

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Virtual GloveboX
Limitations of VGX
Project Objectives

 

Main Project Objectives:

To enhance the utility and effectiveness of VGX, we will develop and demonstrate non-contact, computer-vision-based interaction techniques for

 
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Real time tracking and registration of the human arm, hand, and fingers in 3D space.


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bulletReal time head tracking and pose estimation.
 


 

bulletReal time eye tracking and eye-gaze estimation.
 

Other Project Objectives:

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Improve research infrastructure in Nevada.
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Attract and retain highly qualified postdocs and grad students.

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Enable the development of a core group of researchers in imaging sciences-related research (e.g., Center for Imaging Sciences).

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Gain support from sources outside the NASA EPSCoR program.
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Submit proposals (e.g., NSF ITR program, ONR)

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Improve Higher Education and Economic Development.
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Strengthen the graduate programs at UNR and UNLV

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Transfer the technology to be developed to the private sector in Nevada (e.g., IGT, Nevada Test Site)

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Coordinate with the Nevada Space grant consortium.
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Involve undergraduates in NASA related research.

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Organize a computer vision workshop.

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Present seminars to students and faculty at UNR and UNLV to build awareness and interest in NASA related research.

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Invite researchers from NASA to present current research activities.

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Help local school districts to develop new ways to interest students in science and technology.

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Pursue outreach activities (e.g., Nevada Science and Technology Day)
 

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Last updated: 11/25/02.