selectionBox.cpp

Go to the documentation of this file.
00001 /*
00002  * selectionBox.cpp
00003  *
00004  *  Created on: Feb 23, 2012
00005  *      Author: sushil
00006  */
00007 
00008 
00009 #include <selectionBox.h>
00010 
00011 void OgreGFX::SelectionBox::convertAndReadyCorners(float left, float top, float right, float bottom){
00012 
00013         left = left * 2 - 1;
00014         right = right * 2 - 1;
00015         top = 1 - top * 2;
00016         bottom = 1 - bottom * 2;
00017         clear();
00018         begin("", Ogre::RenderOperation::OT_LINE_STRIP);
00019         position(left, top, -1);
00020         position(right, top, -1);
00021         position(right, bottom, -1);
00022         position(left, bottom, -1);
00023         position(left, top, -1);
00024         end();
00025         setBoundingBox(Ogre::AxisAlignedBox::BOX_INFINITE);
00026 }
00027 
00028 void OgreGFX::SelectionBox::setCorners(const Ogre::Vector2& topLeft, const Ogre::Vector2& bottomRight)
00029 {
00030         this->convertAndReadyCorners(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y);
00031 }
00032 
00033 OgreGFX::SelectionBox::SelectionBox(const Ogre::String& name) : Ogre::ManualObject(name){
00034         Ogre::ManualObject::setRenderQueueGroup(Ogre::RENDER_QUEUE_OVERLAY);
00035         Ogre::ManualObject::setUseIdentityProjection(true);
00036         Ogre::ManualObject::setUseIdentityView(true);
00037         Ogre::ManualObject::setQueryFlags(0);
00038 }
00039 
00040 OgreGFX::SelectionBox::~SelectionBox(void){
00041 
00042 }

Generated on Fri Dec 13 14:54:17 2013 for FastECSLent by  doxygen 1.5.4