lobbyMgr.h File Reference

#include <OgreFrameListener.h>
#include <OgreWindowEventUtilities.h>
#include <OgreVector2.h>
#include <OgreColourValue.h>
#include <OISEvents.h>
#include <OISInputManager.h>
#include <OISKeyboard.h>
#include <OISMouse.h>
#include <boost/lexical_cast.hpp>
#include <gfxMgr.h>
#include <SdkTrays.h>
#include <engine.h>
#include <stdlib.h>
#include <enums.h>
#include <const.h>
#include <netLobby.h>

Go to the source code of this file.

Namespaces

namespace  OgreGFX

Classes

struct  OgreGFX::LobbyNode
class  OgreGFX::LobbyMgr

Enumerations

enum  OgreGFX::LobbyState {
  OgreGFX::GAMEMENU = 0, OgreGFX::LOBBY = 1, OgreGFX::NLOBBYSTATES, OgreGFX::GAMEMENU = 0,
  OgreGFX::LOBBY = 1, OgreGFX::NLOBBYSTATES, OgreGFX::GAMEMENU = 0, OgreGFX::LOBBY = 1,
  OgreGFX::NLOBBYSTATES
}


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