#include <OgreVector2.h>
#include <OgreColourValue.h>
#include <OgreOverlayManager.h>
#include <OgreOverlayContainer.h>
#include <OgreOverlayElement.h>
#include <OgreTextAreaOverlayElement.h>
#include <OISMouse.h>
#include <inputHandlers.h>
#include "commandFactory.h"
#include "GraphicsInteractionManager.h"
Go to the source code of this file.
Namespaces | |
namespace | OgreGFX |
Classes | |
class | OgreGFX::Widget |
class | OgreGFX::UIOutline |
class | OgreGFX::FEProgressBar |
class | OgreGFX::FEPanel |
class | OgreGFX::FELabel |
class | OgreGFX::FELineWrapLabel |
class | OgreGFX::FEButton |
class | OgreGFX::FELabelPair |
Enumerations | |
enum | OgreGFX::Placement { OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1 } |
Variables | |
static std::string | OgreGFX::DEFAULT_PANEL_MATERIAL = "ECSLENT/navy/material/shipInfo/overlay" |
static Ogre::Vector2 | OgreGFX::DEFAULT_LABEL_SIZE = Ogre::Vector2(100, 20) |