widgets.h File Reference

#include <OgreVector2.h>
#include <OgreColourValue.h>
#include <OgreOverlayManager.h>
#include <OgreOverlayContainer.h>
#include <OgreOverlayElement.h>
#include <OgreTextAreaOverlayElement.h>
#include <OISMouse.h>
#include <inputHandlers.h>
#include "commandFactory.h"
#include "GraphicsInteractionManager.h"

Go to the source code of this file.

Namespaces

namespace  OgreGFX

Classes

class  OgreGFX::Widget
class  OgreGFX::UIOutline
class  OgreGFX::FEProgressBar
class  OgreGFX::FEPanel
class  OgreGFX::FELabel
class  OgreGFX::FELineWrapLabel
class  OgreGFX::FEButton
class  OgreGFX::FELabelPair

Enumerations

enum  OgreGFX::Placement {
  OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1,
  OgreGFX::Below = 0, OgreGFX::Right = 1, OgreGFX::Below = 0, OgreGFX::Right = 1,
  OgreGFX::Below = 0, OgreGFX::Right = 1
}

Variables

static std::string OgreGFX::DEFAULT_PANEL_MATERIAL = "ECSLENT/navy/material/shipInfo/overlay"
static Ogre::Vector2 OgreGFX::DEFAULT_LABEL_SIZE = Ogre::Vector2(100, 20)


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