#include <string>
#include <map>
#include <set>
#include <ExplosionType.h>
Go to the source code of this file.
Namespaces | |
namespace | FastEcslent |
namespace | FastEcslent::ExplosionTypes |
Functions | |
const ExplosionType | FastEcslent::ExplosionTypes::None (0) |
const ExplosionType | FastEcslent::ExplosionTypes::Normal (1) |
const ExplosionType | FastEcslent::ExplosionTypes::Radial_Splash (2) |
const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Splash (3) |
const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Line_Splash (4) |
const ExplosionType | FastEcslent::ExplosionTypes::Nuclear_Missile (5) |
const ExplosionType | FastEcslent::ExplosionTypes::EMP_Shockwave (6) |
const ExplosionType | FastEcslent::ExplosionTypes::Air_Splash (7) |
const ExplosionType | FastEcslent::ExplosionTypes::Unknown (8) |
void | FastEcslent::ExplosionTypes::init () |