• PUBLICATIONS

    Journals

    • Daniel S. Coming and Oliver G. Staadt, “Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection”. IEEE Transactions on Visualization and Computer Graphics, (14)1: pp. 1–12, 2008.

    • Daniel S. Coming and Oliver G. Staadt, “Kinetic Sweep and Prune for Multi-body Continuous Motions”. “Virtual Reality Interaction and Physical Simulation”, Computers & Graphics: An International Journal of Systems & Applications in Computer Graphics (30)3: pp. 439–449, 2006.

  • Refereed Conferences

    • Steven Koepnick, Derek Norpchen, William R. Sherman, Daniel S. Coming, “Immersive Training for Two-Person Radiological Surveys”, In Proceedings of IEEE Virtual Reality, IEEE VR, 2009. [To appear]

    • Brian C. Budge, Daniel S. Coming, Derek Norpchen, and Kenneth I. Joy, “Accelerated Building and Ray Tracing of Restricted BSP Trees”, In Proceedings of Interactive Ray Tracing, RT 2008, pp. 167–174. 2008.

    • Daniel S. Coming and Oliver G. Staadt, “Stride Scheduling for Time-Critical Collision Detection”, In Proceedings of 3D Data Processing, Visualization and Transmission, 3DPVT 2008, pp. 113–120. 2008.

    • Daniel S. Coming and Oliver G. Staadt, “Stride Scheduling for Time-Critical Collision Detection”, In Proceedings of ACM Virtual Reality Software and Technology, VRST 2007, pp. 241–242. 2007.

    • Daniel S. Coming and Oliver G. Staadt, “Kinetic Sweep and Prune for Collision Detection”, In Proceedings of the Second Workshop in Virtual Reality Interactions and Physical Simulations, VRIPHYS’05, pp. 81–90, 2005. Best Paper Award

  • Technical Papers

    • Daniel S. Coming “Many-Body Collision Detection”. Ph.D. dissertation, Department of Computer Science, University of California, Davis, December, 2007.

    • Daniel S. Coming and Oliver G. Staadt, “Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection”. Technical Report CSE-2004-25, Department of Computer Science, University of California, Davis, September 2004.

    Invited Talks

    • Daniel S. Coming, Patrick O’Leary, William R. Sherman, Alison Murray, Christian Reisenfeld, and Vivian Peng, “Enabling Scientific Workflows Using Immersive Microbiology Imaging”, Presented in the Workshop on Scientific Workflow with Immersive Interfaces for Visualization at IEEE Visualization, IEEE Vis 2008, October 21, 2008.

    • Daniel S. Coming and Oliver G. Staadt, “Fast Multi-Body Dynamic Collision Pruning: So Many Donuts, So Little Time”, Presented in the Doctoral Seminar at the Symposium on Interactive 3D Graphics and Games, I3D 2006, March 16, 2006.