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I am not very good at using WIKI so I am going to write this under talk.

Here is a copy of how to use the level system for the tech tree.

  1. include "towle/ntechtree.h" //This must be included in any file that needs tech tree levels

.

.

.

nTechtree* tree = side.GetRef()->Find("techtree");

level = tree->getLevel(utemp);

//Where utemp is a nString (or char array)

/* Here is the list of strings

"ltgunb" =if this is utemp then it will return value of light gun

"ltarmorb" =" " " Light Armor Bonus

"hvgunb" =" " " Heavy Gun Bonus

"hvarmorb" =" " " Heavy Armor Bonus

"missileb" =' " " missile Bonus

"medgunb" =" " " Medium Gun Bonus

"medarmorb" =" " " Medium Armor Bonus

"rocketb" =" " " Rocket Bonus

"tekb" =" " " Current HQ level...I am still working on this.

All Bonus's will have only 0-3 levels (Ideally)

And the getLevel returns a normal int nothing else.

  • /


I should have pop caps up pretty soon.

I hope this pose ok.

Cheers Brad Towle

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