These tables show what key presses in the 3d window do.
F12 | quit |
r | double game speed |
f | half game speed |
z | move forward |
x | move backwards |
a | move left |
d | move right |
w | move up |
s | move down |
q | roll left |
e | roll right |
up | pitch down |
down | pitch up |
left | yaw left |
right | yaw right |
t | double camera movement speed |
g | half camera movement speed |
l | lock / unlock camera (toggle watch mode) |
p | toggle wireframe terrain |
o | toggle sky |
i | toggle grid |
u | toggle axis |
y | toggle screen grid |
h | visualize collision |
b | toggle wireframe ents (not ported to new ent system) |
v | display culling octree |
esc | toggle console |
F1 | sel first child |
F2 | sel second child |
F3 | sel third child |
F4 | sel .. |
F5 | sumarize what is currently selected |