These tables show what key presses in the 3d window do.
| F12 | quit |
| r | double game speed |
| f | half game speed |
| z | move forward |
| x | move backwards |
| a | move left |
| d | move right |
| w | move up |
| s | move down |
| q | roll left |
| e | roll right |
| up | pitch down |
| down | pitch up |
| left | yaw left |
| right | yaw right |
| t | double camera movement speed |
| g | half camera movement speed |
| l | lock / unlock camera (toggle watch mode) |
| p | toggle wireframe terrain |
| o | toggle sky |
| i | toggle grid |
| u | toggle axis |
| y | toggle screen grid |
| h | visualize collision |
| b | toggle wireframe ents (not ported to new ent system) |
| v | display culling octree |
| esc | toggle console |
| F1 | sel first child |
| F2 | sel second child |
| F3 | sel third child |
| F4 | sel .. |
| F5 | sumarize what is currently selected |