Projects
***********************************************************
Spring 2006
(.gba files will run very fast on PC emulation. However
they
will work nicely on the GBA itself)
Game boy advance PacMan Clone:
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Game boy advance Space Shooter Clone:
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Summer 2006
(Master's thesis research began)
The effect of adding RPG elements to a RTS style game
(Fuzz's Reveng frist designed)
Fall 2006
Finished work on Laggoon: provided Pop Cap and upgrade
additions to the game. Game was successfully played at the end
of the semester.
Game boy advance seriel networks
1) 4 player game -4 player pong completed for the gba
(a few bugs persisit however the project was considered successful)
Four Player Pong
(right click and save as )
(Once loaded to three or four gba's turn on all gba's master last)
Once you see the appropriate number hit start together.
Don't let the ball past your paddle!
Spring 2007
Goals:
Start working on Fuzz's Revenge again. Collaborate with advisor Committee
and finish Thesis.
***THESIS almost DONE****
Fuzz revenge almost done
Goals:
Working on TCP/IP Socket programming for windows. Trying to design
assignments
for students in CPE ~401 (or something close to that) The schools network
protection
is not making this project any easier!
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Made 4 player pac man clone: via Game maker
Download Executable
Download Game Maker File
Summer 2007
Finished Thesis rough draft, after corrections and pending view
of the document, I will hopefully
defend some time in September.
Began Working in the Robotics lab for Monica Nicolescu. Some Progress
made
on integrating Neural Networks with a Behavior Based System. (BBS)
I GOT THE NSF YAY!!!
Fall 2007
Computer Graphics Projects completed
1) PONG
2) Paint
3)Pinball
4) Monkey Ball
Computer Vision went well
- Thesis finished -
Graduated from Masters PROGRAM!!!
Spring 2008
Taking Human Computer Interaction
Participating in the MARS URT competition
Continuing work on Behavior Based Systems
(Combining Behaviors with a non-linear function)
SUMMER 2008
Attended Mars URC (UNR took 2nd)
Began Working on "CraigList Clone"
Began working on cell phone game "Key Seeker"
Continued work on Robots.
(Scrapped Neural Network Idea)
Began Working on Human Robotic Interface (A.01)
Fall 2008
HRI (A.01 scrapped)
Began Working on Recursive Abstraction Behavioral Base Architecture
Completed Behavior network
Completed Behavior Selection Based on Validity
Ran Successful Simulations
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Finished Key
Seeker for the cell phone
Completed Craig List Clone
Spring 2009
TA'ing Cs 135 (Almost Probono)
Helping out in CS 479 Robot Lab
Beginning to try to port Robotic code to an Actual Robot
GOAL Finish Architecture
If you want to see what you can do with cruses!
CS 135 GAMES
B-Rad Racer
cpp include executable
Summer
2009
Worked
on proposal for Ph.D.
Trying
to finish paper from master’s thesis.
Beginning
to work on first project entitled [3D behavior based](Maybe)