void shuffleConnections

( int nRecurrent,
  vector<int> &target )

For recurrent connections: After a list (vector) of candidate connections have been created, they are shuffled so that they can be pulled iteratively from the list, while maintaining randomness.

Documentation

For recurrent connections: After a list (vector) of candidate connections have been created, they are shuffled so that they can be pulled iteratively from the list, while maintaining randomness. This version is for a group that is recurrent with itself, so it will use one list to create new connections, as well as steal from.

Parameters:
- nRecurrent The number of remaining recurrent connections that must be made
target - Collection of potential connections to create or steal

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