#include <string>#include <set>#include <ExplosionType.h>Go to the source code of this file.
Namespaces | |
| namespace | FastEcslent |
| namespace | FastEcslent::WeaponTypes |
Classes | |
| class | FastEcslent::WeaponType |
Functions | |
| WeaponType | FastEcslent::WeaponTypes::getWeaponType (std::string name) |
| std::set< WeaponType > & | FastEcslent::WeaponTypes::allWeaponTypes () |
| std::set< WeaponType > & | FastEcslent::WeaponTypes::normalWeaponTypes () |
| std::set< WeaponType > & | FastEcslent::WeaponTypes::specialWeaponTypes () |
| void | FastEcslent::WeaponTypes::init () |
Variables | |
| const WeaponType | FastEcslent::WeaponTypes::Fusion_Cutter |
| const WeaponType | FastEcslent::WeaponTypes::Rifle |
| const WeaponType | FastEcslent::WeaponTypes::Hellfire |
| const WeaponType | FastEcslent::WeaponTypes::Cannon |
| const WeaponType | FastEcslent::WeaponTypes::None |
| const WeaponType | FastEcslent::WeaponTypes::Unknown |
1.5.4