#include <string>#include <map>#include <set>#include <ExplosionType.h>Go to the source code of this file.
| Namespaces | |
| namespace | FastEcslent | 
| namespace | FastEcslent::ExplosionTypes | 
| Functions | |
| const ExplosionType | FastEcslent::ExplosionTypes::None (0) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Normal (1) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Radial_Splash (2) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Splash (3) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Line_Splash (4) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Nuclear_Missile (5) | 
| const ExplosionType | FastEcslent::ExplosionTypes::EMP_Shockwave (6) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Air_Splash (7) | 
| const ExplosionType | FastEcslent::ExplosionTypes::Unknown (8) | 
| void | FastEcslent::ExplosionTypes::init () | 
| Variables | |
| bool | FastEcslent::initializingExplosionType = true | 
| std::string | FastEcslent::explosionTypeName [9] | 
| std::map< std::string, ExplosionType > | FastEcslent::explosionTypeMap | 
| std::set< ExplosionType > | FastEcslent::explosionTypeSet | 
 1.5.4
 1.5.4