#include <string>#include <map>#include <set>#include <ExplosionType.h>Go to the source code of this file.
Namespaces | |
| namespace | FastEcslent |
| namespace | FastEcslent::ExplosionTypes |
Functions | |
| const ExplosionType | FastEcslent::ExplosionTypes::None (0) |
| const ExplosionType | FastEcslent::ExplosionTypes::Normal (1) |
| const ExplosionType | FastEcslent::ExplosionTypes::Radial_Splash (2) |
| const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Splash (3) |
| const ExplosionType | FastEcslent::ExplosionTypes::Enemy_Line_Splash (4) |
| const ExplosionType | FastEcslent::ExplosionTypes::Nuclear_Missile (5) |
| const ExplosionType | FastEcslent::ExplosionTypes::EMP_Shockwave (6) |
| const ExplosionType | FastEcslent::ExplosionTypes::Air_Splash (7) |
| const ExplosionType | FastEcslent::ExplosionTypes::Unknown (8) |
| void | FastEcslent::ExplosionTypes::init () |
Variables | |
| bool | FastEcslent::initializingExplosionType = true |
| std::string | FastEcslent::explosionTypeName [9] |
| std::map< std::string, ExplosionType > | FastEcslent::explosionTypeMap |
| std::set< ExplosionType > | FastEcslent::explosionTypeSet |
1.5.4