BuildStructureFactory(EntityType spawnEnt, std::string previewMeshName="", RequiredTargetType requiredTargetType=TargetPosition, EntityType targetEntityType=NENTITYTYPES) | FastEcslent::BuildStructureFactory | [inline] |
BuildStructureFactory(const CommandFactory &orig) | FastEcslent::BuildStructureFactory | |
CommandFactory(RequiredTargetType requiredTargetType, std::string previewMeshName="", EntityType targetEntityType=NENTITYTYPES) | FastEcslent::CommandFactory | [inline] |
CommandFactory(const CommandFactory &orig) | FastEcslent::CommandFactory | |
MakeCommand(Entity *owner, std::pair< int, Ogre::Vector3 > mouseTargets) | FastEcslent::BuildStructureFactory | [virtual] |
previewMeshName | FastEcslent::CommandFactory | |
requiredTarget | FastEcslent::CommandFactory | |
spawnEnt | FastEcslent::BuildStructureFactory | [private] |
targetEntityType | FastEcslent::CommandFactory | |
~BuildStructureFactory() | FastEcslent::BuildStructureFactory | [inline, virtual] |
~CommandFactory() | FastEcslent::CommandFactory | [virtual] |