#include "DEBUG.h"
#include <OgreVector3.h>
#include <target.h>
Go to the source code of this file.
Namespaces | |
namespace | FastEcslent |
Classes | |
class | FastEcslent::Command |
class | FastEcslent::UnitCommand |
class | FastEcslent::Tactic |
class | FastEcslent::Move |
class | FastEcslent::Wait |
class | FastEcslent::PotentialMove |
class | FastEcslent::Maintain |
Enumerations | |
enum | FastEcslent::CommandType { FastEcslent::MoveCommand = 0, FastEcslent::AttackCommand = 1, FastEcslent::RamCommand = 2, FastEcslent::MaintainCommand = 3, FastEcslent::GatherCommand = 4, FastEcslent::FLOCK } |
enum | FastEcslent::LeadershipType { FastEcslent::ClosestToTarget = 0, FastEcslent::FurthestFromTarget = 1, FastEcslent::MostMassive = 2, FastEcslent::LeastMassive = 3, FastEcslent::Random = 4 } |