CS 425
Assignment 1
Sep 11, 2001
Group Name: Andromeda
Group leader: Dorothy Cheung
Contact information: pik@unr.nevada.edu
List of questions to clarify the requirements:
- Is the player only allowed to use the planet that
he/she is on to form the hypothesis? What if the player lands on one of the
four planets having a worm hole connection wishes to land directly to another
planet, which planet should the hypothesis based on?
- Can the player make a hypothesis as he/she enters
the planet? Or does he/she wait for the next turn?
- Can more than one suspect be on the same planet
at the same time?
- Does a planet represent a “square”? Can the player move in and out of a
planet during the same turn?
- What would happen to the evidences if a player
bails out during the game? Shouldn’t there be a time limit for each turn?
- Is there a limit on the number of times a player
can visit the same planet?
- The player has landed on the planet without a worm hole in a previous turn.
Now he/she would like to move out of the planet, but the other player is blocking
the entry point. What happens? Does the player continue to make another hypothesis
or does the player loses a turn?
List of informal scenarios:
- Logon
- Make a move (landing, etc)
- Make a hypothesis
- Make an accusation
- Refute a hypothesis
- Refute an accusation
- Start a game
- Join a game
- A player quits
- Choose a player
- Keeping track of evidences
- Win a game
Team thoughts:
A well-designed index page that keeps track of the evidences.