List of work items - Bulba
- windows
- port abra to windows
- scale
- determine which scale cove uses
- convert everything to metric
- use cove physics parameters
- world
- additional weapons
- 5inch gun - ddg51
- rpg
- suicide blast
- improve weapon graphics
- sinking animation
- subsystems / multiple attack locations
- documentation
- high level go doc
- sp doc
Done
Prioritized List
item |
task |
completion |
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improve weapon graphics |
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sinking animation |
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additional weapons |
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Unassigned
item |
task |
completion |
(1) |
windows |
|
(11.1) |
high level go doc |
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What this gets us
Long Term Todos
- Wrap the nebala window into a wxWidget
- Revamp EVA
- named spaced var classes versus one generic layered inheritence for ent
- consider putting entity as the base class
- aspects attach myvars to themselves
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