#ifndef VEC_H
#define VEC_H

#include <math.h>
//#include <playerclient.h>
#include <libplayerc++/playerc++.h>


struct vec
{
  double theta;
  double mag;

  vec();
  vec(double t,double m);
  int reverse();
  vec operator+(vec b);
};

vec reverse(vec vector);

#endif
