Consider a 2D grid world with rows and
columns. You have to
find a path from
to
, that is, from the bottom
left to the top right. Every time you run this algorithm, assume that
there are randomly sized and located, static, rectangular obstacles
that occupy grid cells in this world. No path can go through any grid
cell occupied by these obstacles.
You will need to implement this world, and test and implement the following three search algorithms. Please check the class web page for screenshots of my implementation and running of these algorithms.
In the context of this 2D grid world, answer the following questions. Provide justification.
Do one or both of
Ask me (sushil@cse.unr.edu) if you have questions.
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The translation was initiated by Sushil Louis on 2013-09-16
Sushil Louis 2013-09-16