LoadStruct


o loadString
Write a dynamically allocated string to a file.
o loadString
Alternate function for reading strings.
o loadLocator
Read in general information about an object.
o loadList
Read in linked list to file.
o loadConnect
Read in a connection (col->col, lay->lay, or cell->cell).
o loadCmpConnect
Read in connection information for cmp->cmp.
o loadTBrain
Writes in info contained in the brain object.
o loadTCShell
Read in column shell information.
o loadTColumn
Read in column info to a file.
o loadTLShell
Read in a layer shell object.
o loadTLayer
Read in layer object.
o loadTCell
Read in Cell object
o loadTCmp
load compartment object.
o loadTChannel
Read in a channel object to a file.
o loadTSynapse
o loadTSynPSG
o loadArrays
Function to load all the input structures gathered during parsing.
Functions for loading parsed data. When the brain state is saved, the basic information stored in the ARRAYS struct is saved first. This information must then be resored first into a new ARRAYS object. When these functions finish, the actual simulation objects will be able to retrieve data from the save file with their individual load functions

Alphabetic index Hierarchy of classes



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