FastEcslent::Armory Class Reference

#include <buildings.h>

Inheritance diagram for FastEcslent::Armory:

FastEcslent::Building FastEcslent::Building FastEcslent::Building FastEcslent::Building FastEcslent::Building FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity FastEcslent::Entity

List of all members.

Public Member Functions

 Armory (Engine *engine)
 ~Armory ()
 Armory (Engine *engine)
 ~Armory ()
 Armory (Engine *engine)
 ~Armory ()
 Armory (Engine *engine)
 ~Armory ()
 Armory (Engine *engine)
 ~Armory ()


Detailed Description

Definition at line 230 of file buildings.h.


Constructor & Destructor Documentation

FastEcslent::Armory::Armory ( Engine engine  )  [inline]

Definition at line 232 of file buildings.h.

References FastEcslent::BLUE, FastEcslent::Entity::count, degreesPerSecond(), FastEcslent::Entity::entityId, feet(), feetPerSecondSquared(), FastEcslent::Entity::height, knots(), FastEcslent::Entity::length, FastEcslent::Entity::mass, FastEcslent::Entity::maxAcceleration, FastEcslent::Entity::maxRotationalSpeed, FastEcslent::Entity::maxSpeed, FastEcslent::Entity::meshName, FastEcslent::Entity::minSpeed, FastEcslent::Entity::selectable, FastEcslent::Identity::side, FastEcslent::Entity::speedRange, tons(), FastEcslent::Entity::turningRadius, FastEcslent::Entity::uiname, and FastEcslent::Entity::width.

FastEcslent::Armory::~Armory (  )  [inline]

Definition at line 253 of file buildings.h.

FastEcslent::Armory::Armory ( Engine engine  )  [inline]

Definition at line 214 of file buildings.h.

References FastEcslent::BLUE, FastEcslent::Entity::count, degreesPerSecond(), FastEcslent::Entity::entityId, feet(), feetPerSecondSquared(), FastEcslent::Entity::height, knots(), FastEcslent::Entity::length, FastEcslent::Entity::mass, FastEcslent::Entity::maxAcceleration, FastEcslent::Entity::maxRotationalSpeed, FastEcslent::Entity::maxSpeed, FastEcslent::Entity::meshName, FastEcslent::Entity::minSpeed, FastEcslent::Entity::selectable, FastEcslent::Identity::side, FastEcslent::Entity::speedRange, tons(), FastEcslent::Entity::turningRadius, FastEcslent::Entity::uiname, and FastEcslent::Entity::width.

FastEcslent::Armory::~Armory (  )  [inline]

Definition at line 235 of file buildings.h.

FastEcslent::Armory::Armory ( Engine engine  )  [inline]

Definition at line 214 of file buildings.h.

References FastEcslent::BLUE, FastEcslent::Entity::count, degreesPerSecond(), FastEcslent::Entity::entityId, feet(), feetPerSecondSquared(), FastEcslent::Entity::height, knots(), FastEcslent::Entity::length, FastEcslent::Entity::mass, FastEcslent::Entity::maxAcceleration, FastEcslent::Entity::maxRotationalSpeed, FastEcslent::Entity::maxSpeed, FastEcslent::Entity::meshName, FastEcslent::Entity::minSpeed, FastEcslent::Entity::selectable, FastEcslent::Identity::side, FastEcslent::Entity::speedRange, tons(), FastEcslent::Entity::turningRadius, FastEcslent::Entity::uiname, and FastEcslent::Entity::width.

FastEcslent::Armory::~Armory (  )  [inline]

Definition at line 235 of file buildings.h.

FastEcslent::Armory::Armory ( Engine engine  )  [inline]

Definition at line 214 of file buildings.h.

References FastEcslent::BLUE, FastEcslent::Entity::count, degreesPerSecond(), FastEcslent::Entity::entityId, feet(), feetPerSecondSquared(), FastEcslent::Entity::height, knots(), FastEcslent::Entity::length, FastEcslent::Entity::mass, FastEcslent::Entity::maxAcceleration, FastEcslent::Entity::maxRotationalSpeed, FastEcslent::Entity::maxSpeed, FastEcslent::Entity::meshName, FastEcslent::Entity::minSpeed, FastEcslent::Entity::selectable, FastEcslent::Identity::side, FastEcslent::Entity::speedRange, tons(), FastEcslent::Entity::turningRadius, FastEcslent::Entity::uiname, and FastEcslent::Entity::width.

FastEcslent::Armory::~Armory (  )  [inline]

Definition at line 235 of file buildings.h.

FastEcslent::Armory::Armory ( Engine engine  )  [inline]

Definition at line 214 of file buildings.h.

References FastEcslent::BLUE, FastEcslent::Entity::count, degreesPerSecond(), FastEcslent::Entity::entityId, feet(), feetPerSecondSquared(), FastEcslent::Entity::height, knots(), FastEcslent::Entity::length, FastEcslent::Entity::mass, FastEcslent::Entity::maxAcceleration, FastEcslent::Entity::maxRotationalSpeed, FastEcslent::Entity::maxSpeed, FastEcslent::Entity::meshName, FastEcslent::Entity::minSpeed, FastEcslent::Entity::selectable, FastEcslent::Identity::side, FastEcslent::Entity::speedRange, tons(), FastEcslent::Entity::turningRadius, FastEcslent::Entity::uiname, and FastEcslent::Entity::width.

FastEcslent::Armory::~Armory (  )  [inline]

Definition at line 235 of file buildings.h.


The documentation for this class was generated from the following files:
Generated on Fri Dec 13 14:54:20 2013 for FastECSLent by  doxygen 1.5.4