#include <aspect.h>
Public Member Functions | |
Aspect () | |
virtual void | init ()=0 |
virtual void | tick (double dt)=0 |
Aspect () | |
virtual void | init ()=0 |
virtual void | tick (double dt)=0 |
Aspect () | |
virtual void | init ()=0 |
virtual void | tick (double dt)=0 |
Aspect () | |
virtual void | init ()=0 |
virtual void | tick (double dt)=0 |
Aspect () | |
virtual void | init ()=0 |
virtual void | tick (double dt)=0 |
Definition at line 20 of file aspect.h.
virtual void FastEcslent::Aspect::init | ( | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::tick | ( | double | dt | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::init | ( | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::tick | ( | double | dt | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::init | ( | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::tick | ( | double | dt | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::init | ( | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::tick | ( | double | dt | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::init | ( | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.
virtual void FastEcslent::Aspect::tick | ( | double | dt | ) | [pure virtual] |
Implemented in FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, FastEcslent::Weapon, FastEcslent::UnitAspect, FastEcslent::GroupAspect, FastEcslent::NetAspect, FastEcslent::Physics, FastEcslent::Physics2D1, FastEcslent::Physics2D2, FastEcslent::GroupAI, FastEcslent::UnitAI, FastEcslent::Builder, and FastEcslent::Weapon.