#include <gfxNode.h>
Public Attributes | |
Ogre::SceneNode * | node |
bool | selectable |
int | id |
FastEcslent::EntityType | entType |
Ogre::SceneNode * | node |
Ogre::SceneNode * | node |
Ogre::SceneNode * | node |
Ogre::SceneNode * | node |
Definition at line 16 of file gfxNode.h.
Ogre::SceneNode* OgreGFX::GFXNode::node |
Definition at line 17 of file gfxNode.h.
Referenced by OgreSND::SoundMgr::attachSelectedNodeToSoundIndex(), OgreGFX::GraphicsInteractionManager::copySimState(), OgreGFX::UIMgr::entIndexUnderMouse(), OgreGFX::GraphicsInteractionManager::makeNode(), OgreGFX::UIMgr::mouseMoved(), OgreSND::SoundMgr::playEntityBornSound(), OgreSND::SoundMgr::playExplosionSound(), and OgreSND::SoundMgr::playSelectionSound().
Definition at line 18 of file gfxNode.h.
Referenced by OgreGFX::GraphicsInteractionManager::copySimState(), OgreGFX::UIMgr::entIndexUnderMouse(), and OgreGFX::GraphicsInteractionManager::makeNode().
Definition at line 19 of file gfxNode.h.
Referenced by OgreGFX::UIMgr::drawUnderMouseCircle(), and OgreGFX::GraphicsInteractionManager::makeNode().
Definition at line 20 of file gfxNode.h.
Referenced by OgreGFX::GraphicsInteractionManager::makeNode().
Ogre::SceneNode* OgreGFX::GFXNode::node |
Ogre::SceneNode* OgreGFX::GFXNode::node |
Ogre::SceneNode* OgreGFX::GFXNode::node |
Ogre::SceneNode* OgreGFX::GFXNode::node |