FastEcslent::Mgr Class Reference

#include <mgr.h>

Inheritance diagram for FastEcslent::Mgr:

FastEcslent::DistanceMgr FastEcslent::DistanceMgr FastEcslent::DistanceMgr FastEcslent::DistanceMgr FastEcslent::DistanceMgr FastEcslent::EntityMgr FastEcslent::EntityMgr FastEcslent::EntityMgr FastEcslent::EntityMgr FastEcslent::EntityMgr FastEcslent::GameMgr FastEcslent::GameMgr FastEcslent::GameMgr FastEcslent::GameMgr FastEcslent::GameMgr FastEcslent::GroupMgr FastEcslent::GroupMgr FastEcslent::GroupMgr FastEcslent::GroupMgr FastEcslent::GroupMgr FastEcslent::SelectionMgr FastEcslent::SelectionMgr FastEcslent::SelectionMgr FastEcslent::SelectionMgr FastEcslent::SelectionMgr FastEcslent::WeaponMgr FastEcslent::WeaponMgr FastEcslent::WeaponMgr FastEcslent::WeaponMgr FastEcslent::WeaponMgr

List of all members.

Public Member Functions

 Mgr (Engine *eng)
 ~Mgr ()
virtual void init ()
virtual void crosslink ()
virtual void loadLevel ()
virtual void tick (double dtime)
virtual void releaseLevel ()
virtual void cleanup ()
 Mgr (Engine *eng)
 ~Mgr ()
virtual void init ()
virtual void crosslink ()
virtual void loadLevel ()
virtual void tick (double dtime)
virtual void releaseLevel ()
virtual void cleanup ()
 Mgr (Engine *eng)
 ~Mgr ()
virtual void init ()
virtual void crosslink ()
virtual void loadLevel ()
virtual void tick (double dtime)
virtual void releaseLevel ()
virtual void cleanup ()
 Mgr (Engine *eng)
 ~Mgr ()
virtual void init ()
virtual void crosslink ()
virtual void loadLevel ()
virtual void tick (double dtime)
virtual void releaseLevel ()
virtual void cleanup ()
 Mgr (Engine *eng)
 ~Mgr ()
virtual void init ()
virtual void crosslink ()
virtual void loadLevel ()
virtual void tick (double dtime)
virtual void releaseLevel ()
virtual void cleanup ()

Public Attributes

Engine * engine
Engine * engine
Engine * engine
Engine * engine
Engine * engine


Detailed Description

Definition at line 16 of file mgr.h.


Constructor & Destructor Documentation

FastEcslent::Mgr::Mgr ( Engine *  eng  ) 

Definition at line 13 of file mgr.cpp.

References engine.

FastEcslent::Mgr::~Mgr (  ) 

Definition at line 16 of file mgr.cpp.

References engine.

FastEcslent::Mgr::Mgr ( Engine *  eng  ) 

FastEcslent::Mgr::~Mgr (  ) 

FastEcslent::Mgr::Mgr ( Engine *  eng  ) 

FastEcslent::Mgr::~Mgr (  ) 

FastEcslent::Mgr::Mgr ( Engine *  eng  ) 

FastEcslent::Mgr::~Mgr (  ) 

FastEcslent::Mgr::Mgr ( Engine *  eng  ) 

FastEcslent::Mgr::~Mgr (  ) 


Member Function Documentation

void FastEcslent::Mgr::init ( void   )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

Definition at line 20 of file mgr.cpp.

void FastEcslent::Mgr::crosslink (  )  [virtual]

Definition at line 21 of file mgr.cpp.

void FastEcslent::Mgr::loadLevel (  )  [virtual]

Reimplemented in FastEcslent::GameMgr, FastEcslent::GameMgr, and FastEcslent::GameMgr.

Definition at line 22 of file mgr.cpp.

void FastEcslent::Mgr::tick ( double  dtime  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

Definition at line 23 of file mgr.cpp.

void FastEcslent::Mgr::releaseLevel (  )  [virtual]

Definition at line 24 of file mgr.cpp.

void FastEcslent::Mgr::cleanup (  )  [virtual]

Definition at line 25 of file mgr.cpp.

virtual void FastEcslent::Mgr::init (  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::crosslink (  )  [virtual]

virtual void FastEcslent::Mgr::loadLevel (  )  [virtual]

Reimplemented in FastEcslent::GameMgr, FastEcslent::GameMgr, and FastEcslent::GameMgr.

virtual void FastEcslent::Mgr::tick ( double  dtime  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::releaseLevel (  )  [virtual]

virtual void FastEcslent::Mgr::cleanup (  )  [virtual]

virtual void FastEcslent::Mgr::init (  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::crosslink (  )  [virtual]

virtual void FastEcslent::Mgr::loadLevel (  )  [virtual]

Reimplemented in FastEcslent::GameMgr, FastEcslent::GameMgr, and FastEcslent::GameMgr.

virtual void FastEcslent::Mgr::tick ( double  dtime  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::releaseLevel (  )  [virtual]

virtual void FastEcslent::Mgr::cleanup (  )  [virtual]

virtual void FastEcslent::Mgr::init (  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::crosslink (  )  [virtual]

virtual void FastEcslent::Mgr::loadLevel (  )  [virtual]

Reimplemented in FastEcslent::GameMgr, FastEcslent::GameMgr, and FastEcslent::GameMgr.

virtual void FastEcslent::Mgr::tick ( double  dtime  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::releaseLevel (  )  [virtual]

virtual void FastEcslent::Mgr::cleanup (  )  [virtual]

virtual void FastEcslent::Mgr::init (  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::crosslink (  )  [virtual]

virtual void FastEcslent::Mgr::loadLevel (  )  [virtual]

Reimplemented in FastEcslent::GameMgr, FastEcslent::GameMgr, and FastEcslent::GameMgr.

virtual void FastEcslent::Mgr::tick ( double  dtime  )  [virtual]

Reimplemented in FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, FastEcslent::WeaponMgr, FastEcslent::DistanceMgr, FastEcslent::EntityMgr, FastEcslent::GameMgr, FastEcslent::SelectionMgr, FastEcslent::GroupMgr, and FastEcslent::WeaponMgr.

virtual void FastEcslent::Mgr::releaseLevel (  )  [virtual]

virtual void FastEcslent::Mgr::cleanup (  )  [virtual]


Member Data Documentation

Engine* FastEcslent::Mgr::engine

Definition at line 19 of file mgr.h.

Referenced by FastEcslent::EntityMgr::createEntity(), FastEcslent::GroupMgr::createGroup(), FastEcslent::GameMgr::createNEntitiesRadial(), FastEcslent::DistanceMgr::dumpAll(), FastEcslent::DistanceMgr::dumpOne(), FastEcslent::GameMgr::initMineralPatch(), FastEcslent::DistanceMgr::isColliding(), FastEcslent::GameMgr::loadLevel(), FastEcslent::GameMgr::makeBaseForSidePlayer(), Mgr(), FastEcslent::GameMgr::notExceedPopCap(), FastEcslent::GameMgr::preReqEntities(), FastEcslent::SelectionMgr::resetAll(), FastEcslent::SelectionMgr::select(), FastEcslent::GameMgr::tester(), FastEcslent::DistanceMgr::tick(), FastEcslent::SelectionMgr::unselect(), FastEcslent::GameMgr::WaterCraft(), FastEcslent::DistanceMgr::wouldCollide(), and ~Mgr().

Engine* FastEcslent::Mgr::engine

Definition at line 19 of file mgr.h.

Engine* FastEcslent::Mgr::engine

Definition at line 19 of file mgr.h.

Engine* FastEcslent::Mgr::engine

Definition at line 19 of file mgr.h.

Engine* FastEcslent::Mgr::engine

Definition at line 19 of file mgr.h.


The documentation for this class was generated from the following files:
Generated on Fri Dec 13 14:54:21 2013 for FastECSLent by  doxygen 1.5.4