Short Bio

I graduated from the Unviersity of Nevada, Reno in May 2014 with a Bachelors of Science in Computer Science and Engineering. While attending the university, I worked in local industry at Bally Technologies as an Intern in Game Development. During my undergraduate experience, I was extensively involved in Engineering Outreach efforts. I was a part of the Mobile Engineering Education Lab (ME2L) and worked with CodeReno. After I graduated, I returned to UNR to work on a master's degree. I work on high performance computing for my research, working extensively with CUDA. I aim to graduate in May of 2016 with my Masters degree.

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