#include <OgreVector3.h>#include <ai/gather.h>#include <command.h>#include <ent.h>#include <buildings.h>#include <target.h>#include <group.h>#include <unitAI.h>#include <groupAI.h>Go to the source code of this file.
Namespaces | |
| namespace | FastEcslent |
Functions | |
| Move * | createMoveForEnt (Entity *ent, Ogre::Vector3 pos) |
| Gather * | FastEcslent::createGatherForEntAndMineral (SCVehicle *scv, Minerals *mineral) |
| void | FastEcslent::setMoveForEnt (Entity *ent, Ogre::Vector3 pos) |
| void | FastEcslent::addMoveForEnt (Entity *ent, Ogre::Vector3 pos) |
| PotentialMove * | FastEcslent::createPotentialMoveForEnt (Entity *ent, Ogre::Vector3 pos) |
| void | FastEcslent::setPotentialMoveForEnt (Entity *ent, Ogre::Vector3 pos, bool append) |
| void | FastEcslent::setGatherForEnt (Entity *ent, Entity *resource, bool append) |
Definition at line 20 of file commandHelp.cpp.
References FastEcslent::Target::entity, FastEcslent::Move::init(), FastEcslent::Target::location, and FastEcslent::Target::offset.
1.5.4